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Sunday, December 6, 2009

TALES FROM EARTHSEA




The movie begins with a war galley caught in a storm at sea. The ship's weatherworker is distressed to realize that he has lost the power to control the wind and waves, but is even more disturbed when he observes two dragons fighting above the clouds, one of which is eventually killed.
Shortly thereafter the King, already troubled by tales of drought and pestilence in the land, receives news both of the strange omen at sea and of the disappearance of his son, Prince Arren. The King's wizard tells the tale of how dragons and men were once one, until dragons chose freedom, and men chose possessions, and of his fears of how the land's plight is due to a weakening of the "balance". The King has little time to ponder on this before he is set upon and killed in a dark corridor by a young lad, who turns out to be his son Arren. The prince steals his father's sword and flees the palace.
The action now moves to a desert where Arren is pursued by wolves, and rescued by a wizard who turns out to be Sparrowhawk the Archmage. Arren accompanies Sparrowhawk and travels to the city of Hortown. Arren goes to explore the town alone, suddenly becoming scared as if something is following him. As Arren runs away, he sees a young girl, Therru, fleeing from slave hunters from whom he then saves her.
Later in the evening Arren is captured by the slave hunter but loses his sword as the hunter believes it to be worthless junk. Arren is rescued by Sparrowhawk from the slavers, and they travel to a farm where Therru is looked after by a woman, Tenar, whom Sparrowhawk knows.
The head slaver ("Hare") reports back into a castle to Lord Cob, and almost pays with his life for the loss, until he tells Cob that Sparrowhawk freed the slaves. Lord Cob orders him to bring Sparrowhawk to the castle. Sparrowhawk at the farm reveals that he is investigating the cause of the Balance being upset and leaves for Hortown, in which he discovers the sword that Arren had is in a merchant shop. Sparrowhawk is then encountered by Hare, but he transforms his face to disguise himself. When the slave hunter leaves, he buys the sword.
Arren, at the retreat, reveals to Therru that he killed his father and that he is scared of the unknown presence following him. Later he leaves in secret. Tenar is captured by the slave hunter as a bait to lure Sparrowhawk into the castle and leaves Therru behind tied to a post as a messenger. Arren is again pursued by the unknown presence and runs away, falling into a lake. Lord Cob who sees this, saves him and bring him to the castle, where he manipulates him, saying that Sparrowhawk wants to use Arren to discover the secret of eternal life. Cob persuades Arren to reveal his true name, Lebannen, in order to control him. Sparrowhawk, on the way back to the farm, encounters Therru and gives her the sword, telling her to stay and give it to Arren if he returns. He goes to the castle to save Tenar but instead finds Arren, who tries to kill him, but fails. Sparrowhawk is captured as his power is weakened within the stronghold of Cob's castle.
Therru sees a copy of Arren and follows him to the castle, where he reveals he is the light of Arren. He tells Therru his true name, and says that while he cannot go into the castle, he will be with her at all moments. Inside the castle, Therru finds Arren and says his true name, breaking Cob's control over him. She also tells him her true name, Tehanu. Both go to rescue Sparrowhawk and Tenar from Lord Cob who is about to throw them off a high tower. The sword that Arren possesses unsheaths, revealing that this is due to its magical nature, and he cuts off Lord Cob's hand, which flies away still holding his staff, rendering him unable to use magic. Cob becomes old due to the loss of the magic cast on himself. Cob captures Therru and flees to the highest tower on the castle, with Arren in hot pursuit. Cornered, Cob strangles Therru to death. However, she does not die, and instead becomes a dragon, thus killing Cob and rescuing Arren from the collapsing tower that Cob destroyed to prevent Arren advancing.
Therru and Arren land in a field, and Therru returns to human form. Arren says he will go back home to face his crime, but will come back to see Therru in the future.

Saturday, December 5, 2009

LAPUTA:CASTLE IN THE SKY



According to legend, humans were fascinated with the sky; therefore they created increasingly sophisticated ways of lifting aircraft from the ground. This eventually led to flying cities and fortresses. Over time, the cities came crashing back to the ground, forcing the survivors to live on the ground as before. One city, Laputa, is said to remain in the sky, concealed within the swirling clouds of a violent thunderstorm. While most people consider it to be fictional, some believe the legend is true and have sought to find the ancient city. Airships still remain in common use.
Aboard an airship, a young girl, Sheeta, is escorted to an unknown destination by sinister-looking agents under Colonel Muska. The ship is attacked by a group of sky pirates; in the resulting disorder, Sheeta takes a small pendant from Muska and escapes. The sky pirates, led by an old but vivacious woman Dola, attempt to seize her and the pendant, but Sheeta accidentally falls from the ship. As she falls, the pendant radiates a blue light and she gently floats to the ground. A young boy miner, Pazu, witnesses this in amazement and catches Sheeta. He takes her back to his home, where she finds a photograph of Laputa. Pazu explains that his deceased father, an aerial pilot and adventurer, took the photo, but was disbelieved by his contemporaries. Pazu believes the city exists, however, and wants to find it someday himself.
Dola's band of sky pirates arrive at Pazu's house, forcing the children to escape on a railway. Their path is eventually blocked by an armoured train; the government agents inside attempt to capture Sheeta. With both pursuing parties fighting each other over the girl, the children fall from a collapsing rail trestle, but are saved when Sheeta's pendant activates once again, allowing them to float safely into an abandoned mine shaft.There they meet an old miner, Uncle Pom, who tells them of "volucite" ("aetherium" in Disney's English language dub), the crystal that provided Laputa with its power. He reveals that Sheeta's pendant is one of the largest and purest of such crystals in existence, and counsels Sheeta to remember that the crystal's power rightly belongs to the earth, and that she should never use it to commit acts of violence.
Upon returning to the surface of the land, Sheeta tells Pazu that she has inherited an ancient "secret name": Lusheeta Toel Ul Laputa (Laputian for "Sheeta, True Ruler of Laputa"). Government agents suddenly appear and take them both into custody. They are taken to a fortress and separated.
The general in command of the fortress discusses with Muska the government-sponsored search for Laputa, and agree that Sheeta and her crystal are the keys to its discovery. Muska reveals to Sheeta his knowledge of her true name, shows her a huge android robot believed to have been created in Laputa, and tells her that unless she cooperates with him in the search of Laputa and unlocking the crystal's secrets, which he believes can be used to physically locate Laputa, Pazu is likely to come to harm. Seeking to protect her friend, Sheeta tells Pazu that she has agreed to cooperate with Muska and the army in search of Laputa and asks him to forget her and Laputa. Stunned by this apparent rejection, Pazu returns to his village, only to find Dola's pirate family occupying his home. Pazu tells Dola of his experiences; when the pirates learn that Sheeta, Muska, and the general will depart the fortress in search of Laputa aboard the gigantic military airship Goliath, Pazu begs Dola to take him with her.
In the fortress tower, Sheeta absent-mindedly recites a spell given by her grandmother, causing the crystal to illuminate a strange blue light that points to Laputa. The spell also re-animates the robot, which wreaks havoc all over the fortress, causing it to catch on fire. The robot rescues Sheeta, demonstrating its loyalty, before it is destroyed by the Goliath airship. In the meantime, Dola and Pazu show up and rescue Sheeta from the burning tower.
The children and Dola's pirates pursue the Goliath aboard the pirate ship Tiger Moth, intent on finding Laputa before the Goliath does. That night, as Sheeta and Pazu stand watch on the crows nest, they talk at length about their respective lives, touching upon Sheeta's study of magic words and mentioning one such spell, the Spell of Destruction, a power Sheeta has never used. Dola, who is awake in bed, overhears their discussions through the intercom.
Amid their conversation, Pazu sees the Goliath rise from the clouds. The airship attacks, but the Tiger Moth escapes unharmed. The Tiger Moth enters a storm, and Dola tells the children to keep watch above the clouds by turning the crows nest into a glider. Soon a massive cloud becomes visible. Pazu recognises it from his father's descriptions as Laputa's hiding place. As they try to find a way in, the Goliath attacks again and the glider Sheeta and Pazu are riding is blasted away from the pirate ship. The children land in Laputa, only to find the city devoid of human life, having only a single robot among the ruins taking care of the grounds. This robot is implied to be "friends" with small animals. In the grounds is a gargantuan tree, whose roots have pervaded Laputa's base.
The Goliath arrives at Laputa, whereupon the soldiers plunder the city's vast treasures. The Tiger Moth is found wrecked on the surface, with Dola and the pirates being held captive. As Pazu attempts to rescue Dola, Sheeta witnesses Muska locating a hidden entrance to a large sphere that surrounds the city's core; she is subsequently captured and taken inside. Pazu frees the pirates and, after many difficulties, finds another way into the sphere.
Muska takes Sheeta into Laputa's core, a chamber holding a gigantic Volucite/Aetherium crystal that serves as the city's power source, and reveals that he is also an heir to the throne of Laputa. He takes control of Laputa and all its technology and demonstrates the power of the city to the army by beaming an immensely powerful blast toward the surface. He then activates hundreds of robots to wipe out the army and the Goliath while Dola and the pirates hide from the robots inside the remains of the Tiger Moth. Sheeta frees herself, steals back the crystal and runs through the core with Muska in close pursuit. Eventually, she finds Pazu and passes the crystal to him.
Muska corners Sheeta in the city's throne room. He brandishes a handgun at her, blasting off her pigtails. Pazu then enters and asks for a moment to talk to Sheeta, which Muska grants. Together, the two children decide to use the Spell of Destruction; with a single word, the pendant releases an enormous power surge that triggers the collapse of the city's core. Muska is blinded by the flash and, helpless, subsequently falls to his death; Sheeta and Pazu are hurled into the tangle of roots from the giant tree. Afterwards they find their way back to the glider and leave Laputa.
The Dola pirates also survive Laputa's destruction aboard their moth fighters, and are overjoyed to be reunited with Sheeta and Pazu in midair. The pirates and the children bid each other a fond farewell and part ways. Meanwhile, the remains of Laputa, held together by the tree, continue to rise, until they apparently establish an orbit high above the earth.

Thursday, December 3, 2009

NAUSICAA OF THE VALLEY OF THE WIND












The story takes place 1,000 years after the "Seven Days of Fire", an event which destroyed human civilization and most of the Earth's original ecosystem. Scattered human settlements survive, isolated from one another by the Sea of Decay (腐海, fukai?). Literally translated as the Rotting Sea, Sea of Fungus, Sea of Corruption or Toxic jungle in the English version, the Sea of Decay is a jungle of giant plants and fungi swarming with giant insects, which seem to come together only to wage war. Everything in the Sea of Decay, including the air, is lethally toxic.
The main protagonist, Nausicaä, is a charismatic young princess of the peaceful Valley of the Wind. Although a skillful fighter, Miyazaki's Nausicaä is humane and peace-loving. She has an unusual gift for communicating with the giant insects (particularly with the Ohmu, gigantic, armored, caterpillar- or isopod-like insects who are the most intelligent creatures in the Sea of Decay. Their eyes turn red with rage and blue when calm). She is also noted for her empathy toward animals, humans, and other beings. An intelligent girl, and inspired by the mentor figure Yupa, a wandering samurai type possessed of great wisdom, Nausicaä frequently explores the Sea of Decay and conducts scientific experiments in an attempt to define the true nature and origins of the toxic world in which she lives. Her explorations are facilitated by her skill at "windriding"; flying with an advanced jet assisted glider craft. Yupa is searching for the mythological man in blue who, according to the legend, will appear surrounded by a sea of gold and reunite the people and nature.
One day, an airship crashes onto the cliffs near the Valley of the Wind. Nausicaä tries to rescue a shackled girl of her age from the burning wreck, but the girl dies after revealing that she is Princess Lastelle from the kingdom Pejite and that the cargo of the airship must be destroyed. The airship is from Tolmekia and the cargo turns out to be the embryo of a kyoshinhei (Giant Warrior in the English version), one of the lethal, giant biological weapons used in the ancient war.
It is later revealed that the Warrior embryo was unearthed by Pejite, but it was stolen by the more powerful state of Tolmekia (Torumekia in the manga). While transporting the Warrior and Lastelle (as a hostage) back to their realm, the Tolmekians were attacked by insects and later crash-land in the Valley. The next day, the Tolmekians, under the leadership of princess Kushana, invade the Valley to kill the Valley king and to secure and revive the Warrior. Kushana explains that the God Warrior will be used to burn the Sea of Decay, although Obaba, a blind elder Valley woman, warns that attempting so will only anger the Ohmu and lead to more deaths and turn the valley into part of the Sea of Decay.
Kushana attempts to return to Tolmekia, with Nausicaä and several others as hostages. Before their departure, Nausicaä reveals to Yupa a hidden garden of jungle plants which are not toxic because they are growing in sand and water from a deep, untainted well. Nausicaä explains that the jungle is only toxic due to the toxic soil that covers the surface of the earth, even in the Valley; she has been trying to find the cause and a possible cure for her people, including her now-dead father. Since she has to depart, however, she has shut down the water flows which keep the plants alive.
The airships are attacked by a Pejitan gunship and several of the ships are destroyed. Nausicaä and another hostage make their way to a gunship that the Tolmekians took, but before they can leave, Kushana joins them. They are forced to make an emergency landing in the Sea of Decay. There, Nausicaä communicates with several Ohmus and discovers that the pilot of the Pejitan gunship is still alive. With the help of her glider, Nausicaä rescues the pilot from a swarm of enraged insects. However, the plane crashes and, along with Nausicaä and the Pegitan pilot, ends up in a strange, non-toxic world that is below the Sea of Decay. Nausicaä realizes the plants in the Sea of Decay purify the polluted topsoil, producing clean water and sand which remains hidden in the underground world. The pilot reveals that he is Asbel of Pejite, the twin brother of princess Lastelle.
Meanwhile, the people of the Valley of the Wind request weapons from the occupying Tolmekians to destroy toxic spores, which have infested the valley's forest. Enraged that they have had to burn their forest because of the Tolmekians, the citizens revolt, attacking the Tolmekians who have taken over the castle. The Tolmekians counter, forcing the valley residents to flee to an ancient ship on the shore of the acid lake, with the Tolmekians in pursuit.
Nausicaä and Asbel return to Pejite, which is devastated after the Pejite people lured the insects from the Sea of Decay into their town in order to kill the occupying Tolmekian forces. The Pejite people reveal that they will do the same thing to the Valley of the Wind to recapture the Warrior. To prevent Nausicaä from alerting the Tolmekians, they capture her, but she escapes with the help of Asbel and his mother. With her glider, she heads to the Valley, but along the way she encounters an enormous herd of enraged Ohmus who are following an injured baby Ohmu being used by the Pejite people to lure the Ohmus to the Valley. Nausicaä releases the baby Ohmu and gains its trust.
Meanwhile, the Tolmekians attempt to stop the herd with their armored vehicles but fail. Kushana, who had escaped from the hostages, arrives with the God Warrior to stop the Ohmu herd. The Warrior fires several beams from its mouth which on impact cause nuclear-like explosions, killing hundreds of Ohmu in each blast, but this only serves to enrage the insects more. The Warrior attempts to continue fighting the Ohmu, but because it was awakened too early (before it could finish growing), it collapses and dies. However, Nausicaä and the baby Ohmu are finally able to stop the Ohmu herd, but she is mortally wounded in the process. In front of the Valley people and the Tolmekian forces, the Ohmus use their gold-colored tentacles to heal Nausicaä's injuries. Nausicaä's dress is then seen by all her village as now being of blue color, stained by the blood of the baby Ohmu she rescued; thus Nausicaä turns out to be the mythological "man" in blue mentioned in the beginning. The film ends with scenes of the future, where people and insects live in peace with each other.



Sunday, November 29, 2009

HOWL'S MOVING CASTLE














Eighteen-year-old Sophie, who runs her late father's hat shop, encounters the mysterious wizard Howl by chance. He takes a liking to her. This attracts the attention of the Witch of the Waste, who has been seeking Howl's heart for herself. She curses Sophie, turning her into an old woman. As the curse prevents her from telling anyone of her true form, Sophie decides to run away. Along the way, she befriends an animated scarecrow she names Turnip Head and they come across Howl's castle. Once inside, Sophie meets the fire demon Calcifer who powers the castle and recognizes that Sophie has been cursed. Calcifer offers to break the curse in exchange for Sophie's help in breaking the pact between him and Howl. When Howl appears, Sophie announces that she is the castle's new cleaning lady. As she adjusts to life in the castle, she discovers that the front door is a magic portal leading to several places. She also learns that Howl is vain and immature, and that the Witch of the Waste's vengeance is due to Howl's past behavior towards her.
Howl receives summons from the King, who orders his various assumed identities to fight in the war started by the disappearance of Crown Prince Justin. Howl refuses to fight and suspects that it is also a trap set by his mentor, the King's Head Sorceress, Madame Suliman, who in many ways rules the kingdom from behind the throne. Howl sends Sophie as his mother to decline. At the palace, Sophie runs into the Witch of the Waste, who upon confrontation reveals that she cannot reverse the spell she cast on Sophie. As Madame Suliman is against the forming of pacts between sorcerers/sorceresses and demons, she punishes the Witch by draining all of the latter's power. Losing her (more) youthful facade, the Witch returns to her true age, and becomes a seemingly senile old woman. Suliman tells Sophie that Howl will meet the same fate if he does not contribute to the war. As she is telling Madame Suliman that Howl is kind (albeit selfish and cowardly) and has noble intentions, Sophie briefly reverts to her youthful self. She turns back into an old woman when Madame Suliman mockingly states that Sophie is in love with Howl. Howl then arrives to rescue Sophie, with the Witch and Suliman's asthmatic lapdog Heen tagging along. He gives Sophie a magical ring that would guide her to Calcifer. Suliman, knowing Sophie's true identity, begins tracking her to get to Howl.
Sophie learns through Calcifer and dreams that Howl transforms into a bird-like creature to escape pursuers and interfere in the war, but each transformation leaves it more difficult for him to return to human form. Sophie's love for Howl and the others at the castle have gradually pushed her closer to her true age, and she now looks younger and is no longer hunched. Howl shows his appreciation for her by transforming the castle so that it becomes neater, more pleasant, and can lead to Sophie's old home as well as Howl's childhood residence, which he gives to Sophie as a present.
Sophie's still young and beautiful mother, Honey, visits one day, feigning affection and cheer. She is actually under Suliman's threats, and the former Witch of the Waste discovers the spying "bug" Honey leaves behind. Before the bug is destroyed, it alerts Suliman to their location, and she sends troops to capture Howl. Howl transforms and draws the guards away, while Sophie and Calcifer bring the castle to the Wastes though Calcifer's power is rapidly fading due to ingesting the spying "bug". The Witch of the Waste sees Howl's heart in Calcifer's diminishing flames, and grabs it. To save her from burning, Sophie douses her with water. Calcifer is reduced to a small, blue flame, and is no longer able to properly support the castle. The castle breaks apart, and Sophie and Heen are thrown over a cliff.
Sophie recovers in tears, believing that she has killed both Calcifer and Howl, as their lives are interconnected. As she is sobbing, Howl's ring points to the remains of Howl's castle door; she walks through it. She finds herself in Howl's past, where she sees Calcifer being caught by a young Howl as a falling star. To save Calcifer's life, Howl gives his heart to him and thus loses the ability to love. As the ring disintegrates, Sophie is pulled back into present time: before leaving she tells Howl to find her in the future.
Back in the present, Sophie finds Howl and realizes that he has been waiting for her all along. He carries her to the others and then collapses. She takes Howl's heart from the Witch and puts it back in his chest, breaking the bond between Howl and Calcifer. Calcifer returns to his original form and flies away. The remains of the castle, no longer powered, slide down the cliffs. Turnip Head stops the fall and saves everyone, but is damaged. Sophie gives him a kiss, and he transforms (back) into the missing Prince Justin. The Prince thanks Sophie for breaking the curse as his true love, but Sophie then kisses Howl, her true love. By now, she has all but transformed back to her youthful self but in hair color, which remains gray. Prince Justin leaves to put an end to the war. Madame Suliman, who has been watching through Heen's eyes, orders her subjects to cease fire. Later, Howl, Sophie, and the others are seen aboard a new, flying castle powered by Calcifer of his free will.

Wednesday, October 28, 2009

PRINCESS MONONOKE




The last Emishi prince, Ashitaka, engages in battle with Nago, a giant boar demon attacking his village. During the fight, Ashitaka is wounded on his arm. After the boar is killed, the village wise woman tells the prince that the wound is cursed and will spread to the rest of his body, eventually killing him. Ashitaka resolves to journey to the boar's origin, the lands to the West, and find a cure for the curse. He cuts his hair, signifying his permanent departure from his village,[3] and leaves on Yakul, his red elk. Ashitaka passes by a village being attacked by samurai. Some of the men attack him, forcing Ashitaka to defend himself. His cursed arm displays supernatural powers, causing his arrows to remove limbs and even the head of one man. In a nearby town he meets Jigo, a wandering monk who aids him in buying rice. That evening, the monk tells Ashitaka that the god of the forest in the mountains of the west may be able to help him.
A nearby town in the mountains of the west, called Iron Town, continually clears the nearby forests to make
charcoal to smelt ironsand, leading to battles with beasts attempting to protect their diminishing forest. In one such battle, three giant wolves, led by the wolf god Moro, attack villagers transporting rice. They are accompanied by San, a human girl adopted by the wolves whom the people of Iron Town call "the wolf girl". In the attack Moro and several villagers are injured. The day following the battle, Ashitaka finds two injured villagers near a river. While rescuing them, he sees San treating Moro's wounds, and she disappears quickly. He returns the villagers to Irontown passing through a forest full of bestial gods, including diminutive sprites called kodama. Also in the forest is the Forest Spirit (Shishigami in the original Japanese), described as a "god of life and death", who takes the form of a deer-like kirin during the day and a large shadowy "night-walker" (Daidarabocchi) at night.
Ashitaka is given a warm welcome when he reaches Irontown. He learns from the leader of Irontown, Lady Eboshi, that the giant boar which cursed him was once a forest god called Nago and that Eboshi had shot the boar, driving it to madness. On hearing this Ashitaka is filled with rage and must restrain his right arm from killing Eboshi. He is dissuaded from doing so by lepers whom Eboshi has taken under her care and employed as gunmakers. She also employs former prostitutes in her famous ironworks in order to free them from brothels. Irontown is then infiltrated by San, who attacks Eboshi. Ashitaka intervenes to stop the two sides' fighting and takes San back to the forest, but is severely wounded when he is shot through the chest. With his curse's power, he manages to open the gate and leave the town, but collapses soon afterward. San presents Ashitaka to the Forest Spirit who heals his wounds but does not remove the curse.
San soon learns that the boars, under the leadership of the boar god Okkoto, are planning another attack on Irontown. Eboshi prepares for the assault and sets out to destroy the Forest Spirit. The head of the Forest Spirit is believed to grant
immortality. Jigo, who is now revealed to be a mercenary-hunter, plans to give the head to the emperor; in return the emperor promises to give Irontown legal protection against the envious daimyos coveting the town's prosperity. Eboshi, however, suspects (rightly) that the emperor's agents are also assigned to take control of Irontown at the most opportune moment. Meanwhile, Ashitaka recovers and falls in love with San.
In the ensuing battle, Irontown sets a trap for the boars, devastating their army, while Jigo's hunters corrupt Okkoto with a poisoned iron ball, the same as Nago. Badly wounded, Moro attacks Okkoto to save San, who was trapped on his snout while trying to stop him from turning into a demon. The Forest Spirit appears and kills both Moro and Okkoto, though San is saved. While Ashitaka cleans the demon tentacles from San, Eboshi shoots off the Forest Spirit's head while it is transforming into the night-walker. Jigo collects the head as the Forest Spirit's body turns into a "mindless god of death" that begins covering the land in a lethal black ooze that kills everything it touches. The hunters scatter and the population of Irontown is forced to flee to the surrounding lake as the god destroys the town in search of its head. Ashitaka and San take the head from Jigo and return it to the Forest Spirit. It collapses into the lake and the land becomes green again. Ashitaka and San part, vowing to see each other as much as possible. Ashitaka, finally freed of his curse, will help rebuild Irontown. Eboshi vows to rebuild "a better" Irontown. The film ends with a
kodama appearing in the rejuvenated forest.

SPIRITED AWAY


Ten-year-old Chihiro and her parents are moving to a new town, much to Chihiro's displeasure. While driving, they get lost and her father decides to take a 'shortcut' down a mysterious forested pathway. After a short but bumpy drive, the family comes to a stop at what seems to be an abandoned theme park. Curious, the father leads his family through a tunnel and explores the park, finding a deserted town and a stall full of freshly-cooked food. The parents greedily help themselves while Chihiro refuses to eat. As Chihiro's parents are eating, she wanders off and meets a boy named Haku. Haku seems to be familiar with Chihiro and warns her to escape with her parents; she returns to find they have turned into pigs, and that the way back has become a deep river. Spirits appear and go about the park. Haku secretly takes Chihiro to a large bathhouse to avoid alerting the spirits to her presence. Haku then tells her that she must get a job from the witch Yubaba, the owner of the park's bathhouse, until he can help her recover her parents and escape.
With the help of the six-armed boiler room master Kamajii and a bathhouse servant girl named Lin, Chihiro is able to convince Yubaba to give her a job; in exchange, Chihiro is forced to give up her name so that Yubaba may keep her in service for eternity. Yubaba gives her new servant the name "Sen(千)," which is derived from "Chihiro(千尋)" by removing the second character and using the alternate reading of the first. Chihiro eventually learns that Haku is similarly indebted to Yubaba. Chihiro is put to work alongside Lin, helping to bathe and serve the most difficult spirits in the bathhouse. Chihiro is able to successfully bathe a "stink spirit" (later revealed to be a river spirit who had been heavily polluted), who rewards Chihiro for her service with a magic medicine made from special herbs.
Chihiro discovers Haku's true form, a dragon, and he is later attacked in this form by paper birds controlled by Zeniba, Yubaba's twin sister. Haku had stolen Zeniba's sigil under orders from Yubaba. Chihiro tries to help Haku recover from his injuries using the medicine given to her by the river spirit, which acts as an emetic to the dragon, thus recovering Zeniba's sigil and squashing a peculiar black slug that had been attached to it. Haku remains comatose, so Chihiro decides to travel to Zeniba's home to return the sigil, hoping to break her curse over Haku. Chihiro sets out on a train ride across the spirit world, along with a wraith-like spirit called No Face, who terrorized the bathhouse and tried to earn the affection of Chihiro, and Boh, Yubaba's gigantic infant son whom Zeniba had transformed into a mouse.
The group arrives at Zeniba's house to find that Zeniba is friendlier than expected, and that the curse on Haku was placed on him by Yubaba, but Chihiro's love and caring has broken the spell. Zeniba makes Chihiro a special hairband to show her that her friends are with her, as well as for protection, and No Face is offered to stay at Zeniba's home as her assistant. Haku, now recovered, shows up to return Chihiro to the bathhouse, explaining that Yubaba will return Chihiro's parents to normal and allow all three of them to leave in exchange for returning Boh. As they travel on Haku's dragon form, Chihiro realizes that Haku is the same river spirit that saved her as a small child when she fell into the Kohaku River, and the realization helps to break Yubaba's control on Haku completely. At the bathhouse, Yubaba reveals that Chihiro must pass one more task as part of Haku's deal: identify which pigs in the huge herd are her parents. Chihiro passes the test, as she states that none of them are her parents, and Yubaba is forced to let her and her family go. Haku escorts her to the entrance of the spirit world, telling her that her parents are waiting on the other side, but not to look back or else the deal will be broken. Chihiro rejoins her parents, not once looking back. The family returns to their car (now dusty and covered with fallen leaves and branches) and continues to their new home. Zeniba's hair band is still in Chihiro's hair, proving her adventure to be true. The movie ends as Chihiro's parents tell her that they understand her worry, to which she replies that she thinks she'll do fine.